Showing posts with label Arcanists. Show all posts
Showing posts with label Arcanists. Show all posts

Friday, 13 January 2012

snow storm

as mentioned on another post, I'm having a lot of 'fun' with snowstorm at the moment.
As the figure that was a key motivator in my purchase of Rasputina it's important to me that he's as good as he looks.  His effectiveness in the game for his cost is questioned by many and now he's causing all sorts of headaches to put together.

Resin is an odd material to work with.  It somehow manages to feel soft and brittle at the same time.  Removing mould lines with a scalpel is not generally tricky however SnowStorm has a double mould line through his hair.  It's a bitch.  Also the mould lines run down his arms and legs over the whorls engraved in to his body, removing those can, if you are not careful, make the whorls more shallow, be careful not overdo it or you might lose them.  Also, you get mold lines in the hair above his hooves.  Overall then, it seems to me, that he's a bit of a git to prepare perfectly.  This is his head after a couple of hours work.

2 hours work and still mould lines are visible.

If you look at the picture full size you can clearly see the dark line of a mould line, or what's left of it running from his shoulder across his head.  If you look down from that you can just make out a pale line paralleling the dark one.  These lines delineate a raised area on his head of 3 - 4mm in thickness.  It's a real pain to get rid of though easier now I've realised it's one large area not two small lines.

To remove these I am scraping with a scalpel, each hair individually at at least 2 angles.  I have, I think, removed a little too much detail from the hair in a couple of places but nothing that can't be renovated with judicious application of a scalpel or mounted needle.

I understand these issues can arise with these figures and that many people have Snowstorm figures with no blemishes at all, it's just a pity I picked a duff one.

Any air bubbles are confined to the bottom of his feet apart from a coupl eof smallish ones in his arm pit that will hopefully be covered up by his arm. If not some liquid Green stuff will sort it out.

On the positive side, all this preparation time is giving me plenty of space in which to come up with a paint scheme for the crew.  Though I can't see me straying far from the pale Blue/White which seems common, I can use this time to try and think of something original.

Wednesday, 11 January 2012

a start on rasputina and her crew


Had first hobby night in a while last night so I had grand thoughts that I'd quickly put together my entire Arcanists crew (Rasputina, 3 Ice Gamin, Ice Golem, Snow Storm, Essence of Power & Hoarcat Pride).  Actually I knew I wasn't going to get the Ice Golem done due to lack of 40mm base but otherwise I was hopeful.
Little did I suspect how SnowStorm was going to scupper my plans.

The SnowStorm model is the one, the driving force behind me going for a Rasputina crew.  OK I liked the Rasputina crew before SnowStorm but this model is just awesome and really swung me away from Colette.  So, first thing I head for on my Arcanist night?  No prizes, it's SnowStorm.

Snow Storm is a part Resin part metal kit, I take out the resin pieces, I have my tooth brush ready for a gentle scrubbing to remove any mould release agent left behind so it glues and paints perfectly first time.  But, first, mould lines, taking out my trusty scalpel I prepare to remove the mould lines.  This shouldn't take long, I'm sure it's a nice clean kit.
Yeah right.  Double mould lines across all the hair on it's shoulders and back?  Lovely.  Splendid.  Thanks.

I'm not sure how long I spent removing flash off this model.  An hour, maybe an hour and a half.  It's not finished yet.  I want to make a good job of it, so I'm making sure that I don't mess it up, or I'm trying to anyway.

Meanwhile one of the arms, the kit comes as 3 parts of resin which are the torso, legs and head in one lump and two arms and  his antlers and the smaller figure are made of metal, fits fairly well, the other does not and will need a lot of Green Stuff.  Probably too much for using Liquid green Stuff.

Rasputina based.

So, after a while I got fed up of removing flash and instead started to look at Rasputina and the contents of her Cult of December box set.

Rasputina herself comes with her arms separate.  Her tiny, tiny little arms..  still, she wasn't so bad and I got the arms on in a position that I like.  Her base, and indeed that of the Gamin I'll get to in a minute, will be a snow & rock theme.  Nothing unusual in that but I had no better ideas and it'll still look good enough if I can make a half decent job of it.

As you can see from the picture I've still a some flash to remove form her but nothing that shouldn't be quite easy to remove.

The Gamin are quite small models.  they're quite fun with some quirky poses.  Again they are on rocks and will be accompanied by snow once painted.
Rasputina and Ice Gamin












No Pictures of Snow storm, but then again there isn't much to see. When there is I'll post something.  Might be a while though with all the flash removal and green stuff required.

(Previously published elsewhere January 2012)

gaming resolutions


It's that time of year, they're all doing it, so why shouldn't I?  That's right, it's gaming resolutions time.

Thing is, you see, it's virtualy pointless for me to do this.  I have a full time job, a 15 month old son, and I'm having to find a new place, pack and move all within the next couple of months..
However, that all said, here's my 'aims' for 2012.

Play more - I now have two possible opponents, my regular and a good friend who's had his first intro game and is interested in more, so this may be feasible, other restraints permitting.  Also there is a gaming club not a million miles from here that I could get to on a Sunday evening.

Paint more - had a brief period last year where the painting picked up a bit, but apart from a few finished sorrows all that left me was a bunch of half finished models.  And of course I now have new stuff I'd rather paint than finish the half done stuff.  Minimum one evening a week shouldn't be unreasonable.

(c) Wyrd miniatures.
Paint an entire crew - Will focus my painting toward my new Rasputina crew and try and get them finished.  Not entirely certain on a scheme yet but they're likely to be similar across the crew so should make completing the crew easier (if I don't get bored).

Stick to buying Arcanists - At least for a few months, so I don't get distracted from painting the crew and playing them.

Buy Twisting fates - I still don't have this, must rectify.

Paint better - painting more will help but I need to be brave and try out some new techniques maybe.

And that's it.  Nothing unusual or desperately exciting, but hopefully this will serve to focus my efforts.



(Previously published elsewhere January 2012)

new crew


So, after Christmas brought nothing what so ever hobby wise I was left to my own devices as to which new crew to purchase next.  In the end there was only one choice for me, though Resers had been appealing to me for a while it was Arcanists that grabbed my attention when money was on the line.  So, Rasputina or Colette?  Well, Colette had been top of my list recently but, in the end, as per usual, fluff got the best of me.  That and the fact that I've always liked Rasputina, and I just love the SnowStorm model.

So, what did I get?  Here's my haul:



Cult of December box set, SnowStorm, Silent one, Hoarcat Pride and Essence of Power.
To me this was a combination of models I liked, Cult of December and things that are more strategic.
The Essence of Power is the strategic option.  I really like the Wendigo model but the EoP enhances Rasputinas casting more so is considered the better bet.
The Hoarcat pride is a model.fluffy choice.  Not generally found in tournament lists I like it and will in fact be getting a second set at some point as the benefit from more prides nearby.
SnowStorm was bought as it can be a strategical piece in large SS games but mostly 'cos I adore the model.  Can't wait to get it together and paint it.  It is an expensive piece SS wise at 11SS, so probably only for 35ss games and above I think.
Finally the silent one, again a lovely model that also enhances the team.
There are a number of models I want to add before I consider this crew complete, Gunsmith(s), Another Silent one , another Hoarcat Pride, and I want to add a Coryphee duet team to it, not a Cult model but something that can move fast, hit, then get out again will add a dimension to this team that it just doesn't have.  A mechanical rider might find it's way in at some point as well for similar reasons.
I'm also intending to add Kaeris at some point.

Now I need to start considering strategies and game plans. :-) Oh, and paint schemes. And basing ideas, with snow - obviously.

(Previously published elsewhere December 2011)

musings on a new crew


Here I am again, my periodical phase where I try and decide which crew to purchase next.
(c) Sarissa Precision
I was thinking I'd get twisting Fates but as I've only a certain amount to spend and I'd like a new crew and some Sarissa Old west scenery then the book will have to wait.

Sarissa-precision Old West buildings








I've had a Resurrections itch for a while now.
Seamus was looking good along with his Avatar, but I think Kirai would now be favourite.  Spirits of Vengeance box, Lost love, Seishin, Gaki.  Would leave enough for one Wild West building.
Or, Nicodem/ Undertakers Lot with Mindless Zombies, Canine Remains, Flesh Construct & a Vulture.

Alternatively I'm rather Fancying some Arcanist action too.
Rasputina was at one point going to be my first master and I rather fancy a December crew.  Cult of December box with Silent one, Hoarcat Pride and SnowStorm is awfully tempting.. would want a number of other models too but they could wait until next month.
Lastly, my hot favourite for the past few months but now moving backwards into 2nd or 3rd place is Colette.  Showgirls Box set, Angelica, Coryphee Duet & Mechanical Doves to be started with.

So many great figures, so little money ;-(
I will wait until after Christmas, you never know I may get some hobby bits - although I don't think it's likely - and that might affect my choices.  I will of course keep you informed.

Happy Christmas all.


(previously published elsewhere December 2011)

nino and fransico


Used these two Guild minions for the first time last night in a successful game against Ramos.  I had Line in the Sand strategy, which I wasn’t looking forward too, but in return Ramos had to kill Lady Justice so I was fairly happy that he wouldn’t achieve these.  Schemes wise he had schemes which additionally targeted Taelor and The Austringer (the second one of these would be very achievable if he could get into contact). My schemes involved being in touch with a piece of scenery in his side of the table and to steal a treasure off Ramos ( a decent scheme to take if Ramos was going to try and kill LJ).
Diagonal deployment and I set up with my ranged minions (Francisco, Nino and Austringer) on the left hand side and LJ, her totem (scales of Justice) and Taelor on the right, nearer to the Line in the sand.
I wont give you a blow by blow account but the end result was my opponent conceded early in turn 4 or 5. And Francisco and Nino were key to this.  I also had much luck, winning initiative at key times, flipping a red joker on damage to take a Steampunk Arachnid Swarm out.

In turn two I took out an Arachnid Swarm, I’d left all my ranged attacks until last and had good cards in my hand so I activated the Austringer, moved, attacked and then delivered orders to Francisco who moved shot and then used his family connections to activate Nino who used his In my sights on the Swarm, shot, triggered Trigger happy and on the second shot the Swarm was dead.  Very happy with Francisco and Nino here, family connections worked nicely and in addition In my sights and trigger happy were awesome.  Nino still had another activation point and another shot remaining.

Later in the game another Swarm attacked Nino, I held my breath and he survived, with only one wound left but never the less alive and unactivated, so, he flurried and wiped the Swarm out, with help from a Red Joker, but it only took him two of his 3 attacks, very impressive.

Overall I was very impressed with these two.  Francisco is useful at range, although I didn’t get to use Fanin’ and a demon in close combat it seems.  Nino’s long range of 16” and useful traits of In my Sights and trigger Happy can potentially make him deadly.  Admittedly he doesn’t have a high casting value so he can soak up cards if you really need to get In my sights off and cheat to get the trigger Happy trigger off but the potential can make it worth it.

At the end of the game, when my opponent conceded, I had flipped 3 markers, and was very confident of being able to be in touch with the piece of scenery.  Meanwhile he had nothing left, I’d killed a solitary spider, 2 swarms and his Soul Stone Miner leaving him with Ramos, one spider and his totem..
An unusual game that I didn’t expect to win with my experimental crew and Line in the Sand strategy.  I got lucky when he flipped his strategy and he deployed wrongly having misunderstood how Line in the Sand worked.  Not sure how much I learnt but was happy in how I used my ranged attacks and learnt the my two new Guild members can be deadly.


(Originally published elsewhere Sept 2011)

Wayland